About Voxel Mobs
Build any Minecraft mob, or a giant block, in your own world. Free, in the browser, nothing to install.
How it works
Every mob comes from the real game model: its 3D shape and texture are turned into blocks, one texture pixel per block. Each pixel is then matched with the Minecraft block that looks closest, so you get a build you can really place in survival or creative.
- Plan: pick the blocks you want to use, the size (½× to many times bigger), hollow or solid, and the build direction.
- Gather: get the exact block list, in stacks and shulker boxes, and copy it as a checklist.
- Build: go layer by layer with a 3D view and a 2D map of each layer, with measurements and contrast colours.
Features
- All mobs from the game, giant blocks, and players built from any Java username or skin file.
- Hollow builds that save thousands of blocks.
- Blueprint-style measurements: how many blocks in a row and how many spaces between.
- Export to Litematica (
.litematic) to see the build as a ghost in your world. - Picks up where you left off, on the same device.
Questions
Which Minecraft version is it for?
The blocks are from Java Edition 1.21 and later; a few (pale oak, resin) need 1.21.4. You can turn off block groups you don't have in the Plan step. The builds work just as well in Bedrock Edition.
How do I use the Litematica file?
Install the Litematica mod, put the
downloaded file into .minecraft/schematics, then load it in game from the Litematica menu.
Does it cost anything or collect data?
No. There are no accounts, ads or trackers. See the privacy page.
Credits
- Mob models, skins and block textures: Mojang, from the official bedrock-samples resource pack.
- Pixel font: Jersey 15 by Sarah Cadigan-Fried (SIL Open Font License 1.1).
- 3D view: three.js and React Three Fiber.
- All open-source packages used and their licenses: licenses.txt.
NOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.